Hotel Radio is presented as quasi-“talk radio”. Sequences vary from Quiz shows to Phone-Ins, on topics ranging from garbage to duck hunting. Fast switching between segments, technical confusion, interruptions, and silence create extreme changes in the atmosphere of the piece. Hotel Radio observes a single person in a game with different communication and information systems, and documents the loneliness which lies beneath.
“At night, voices are soft and bodies are gray. We’re listening to the radio. Somebody is out there, talking in the darkness. How can we be sure it’s a real person? The fact is, we can’t. Nevertheless, director Frauke Havemann does allow us to glimpse pieces of her performer Neal Wach: a mouth, a section of nose, one side of a pair of glasses, a microphone. And, he’s allowed to switch a little red lamp on and off–enter, exit. He sits slightly turned away from the audience, his partial face appearing as a red-lit body fragment on a video screen, an electronic image of a precarious reality. He talks about the weather, trash problems and duck hunting.
(…) The telephone conversations, the quiz questions, the interviews–all fakes. Frauke Havemann, who has long shown her interdisciplinary projects at the Theater am Halleschen Ufer, is interested in the dialogue between virtual and lived realities. In collaboration with Wach, she has created a highly interesting installation, both aesthetically and dramatically, which reflects reality as multiplicitous and only partially perceivable.” (Regine Bruckmann / taz Berlin)
“(…) it all make sense. The characters are the figments of a troubled brain, one which has been robbed of its unity and integrity and has shattered into a decentralized network of communication.” (Tom Mustroph / Neues Deutschland)
Performer: Neal Wach
Director, Video and Text Montage: Frauke Havemann
Video, Live Edit: Eric Schefter
Co-production with Theater am Halleschen Ufer, Berlin