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	<title>Portfolio &#8211; Frauke Havemann / On Air</title>
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	<link>https://fraukehavemann-onair.de</link>
	<description>Film &#124; Performance &#124; Video Installations</description>
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	<title>Portfolio &#8211; Frauke Havemann / On Air</title>
	<link>https://fraukehavemann-onair.de</link>
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		<title>Hotel Radio</title>
		<link>https://fraukehavemann-onair.de/portfolio/hotel-radio/</link>
		
		<dc:creator><![CDATA[Frauke Havemann]]></dc:creator>
		<pubDate>Fri, 01 Jan 2010 16:58:38 +0000</pubDate>
				<guid isPermaLink="false">http://fraukehavemann-onair.de/?post_type=portfolio&#038;p=3303</guid>

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			<p class="p4"><span class="s1"><i>Hotel Radio</i> is presented as quasi-“talk radio”.<span class="Apple-converted-space">  </span>Sequences vary from Quiz shows to Phone-Ins, on topics ranging from garbage to duck hunting.  Fast switching between segments, technical confusion, interruptions, </span><span class="s2">and silence</span><span class="s1"> create extreme changes in the atmosphere of the piece.  <i>Hotel Radio </i>observes a single person in a game with different communication and information systems, and documents the loneliness which lies beneath.</span></p>

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			<p><span class="s1"><i>“At night, voices are soft and bodies are gray. We&#8217;re listening to the radio. Somebody is out there, talking in the darkness. How can we be sure it&#8217;s a real person?  The fact is, we can&#8217;t. Nevertheless, director Frauke Havemann does allow us to glimpse pieces of her performer Neal Wach: a mouth, a section of nose, one side of a pair of glasses, a microphone. And, he&#8217;s allowed to switch a little red lamp on and off&#8211;enter, exit. He sits slightly turned away from the audience, his partial face appearing as a red-lit body fragment on a video screen, an electronic image of a precarious reality.  </i></span><span class="s1"><i>He talks about the weather, trash problems and duck hunting.</i></span></p>
<p class="p6"><span class="s1"><i>(…) The telephone conversations, the quiz questions, the interviews&#8211;all fakes. Frauke Havemann, who has long shown her interdisciplinary projects at the Theater am Halleschen Ufer, is interested in the dialogue between virtual and lived realities. In collaboration with Wach, she has created a highly interesting installation, both aesthetically and dramatically, which reflects reality as multiplicitous and only partially perceivable.”  </i></span><span class="s1"><i>(Regine Bruckmann / taz Berlin)<span class="Apple-converted-space"><br />
</span></i></span></p>
<p class="p6"><span class="s1"><i>“(…) it all make sense. The characters are the figments of a troubled brain, one which has been robbed of its unity and integrity and has shattered into a decentralized network of communication.”  </i></span><i>(Tom Mustroph / Neues Deutschland)</i></p>
<p><span class="s1"><strong>Performer:</strong> Neal Wach<br />
</span><span class="s1"><strong>Director, Video and Text Montage:</strong><span class="Apple-converted-space">  </span>Frauke Havemann<br />
</span><span class="s1"><strong>Video, Live Edit:</strong> Eric Schefter<br />
</span></p>
<p><span class="s1">Co-production with Theater am Halleschen Ufer, Berlin</span></p>

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			<p class="p1"><span class="s1"><b>Hotel Radio<br />
</b></span><span class="s1">Performance, englisch, 2002</span></p>
<p class="p1"><span class="s1"><i>Hotel Radio </i>ist ein Spiel mit der Form des so genannten &#8222;talk radio&#8220; und ein Dialog von Live-Performance und live eingespieltem Videomaterial. Es geht um Banalitäten und kleine Katastrophen, um Müllprobleme, Entenjagd. Hotel Radio betrachtet eine einzelne Person im Spiel mit verschiedenen Kommunikations- und Informationssystemen und dokumentiert die Einsamkeit dahinter.</span></p>
<p class="p1"><span class="s1"><i>„Nachts sind die Stimmen sanft und die Körper grau. Wir hören Radio und da quatscht einer im Dunkeln. Wie können wir sicher sein, dass er wirklich existiert? Die Sache ist so: Wir können es nicht. Regisseurin Frauke Havemann gibt ihrem Performer Neal Wach immerhin einen Mund, ein Stück Nase, eine halbe Brille und ein Mikrofon. Er darf eine kleine rote Lampe immer wieder an- und ausschalten. Auftritt, Abtritt. Er sitzt uns ein wenig abgewandt auf der Bühne, sein geteiltes Gesicht erscheint als rot ausgeleuchteter Körperpartikel auf einem Videoschirm, elektronisches Abbild einer unsicheren Realität. Er spricht über das Wetter, über Müllprobleme und die Entenjagd. [&#8230;] Die Telefongespräche, die Quizfragen, die Interviews – alles nur ein Fake. Frauke Havemann, die ihre interdisziplinären Projekte bisher im Theater am Halleschen Ufer präsentierte, interessiert sich für den Dialog zwischen virtueller und gelebter Realität. Mit Neal Wach und Eric Schefter zusammen schuf sie eine ästhetisch und schauspielerisch hochinteressante Installation, die die Wirklichkeit als disparat, nur partiell wahrnehmbar reflektiert.&#8220;  </i></span><span class="s1"><i>(Regine Bruckmann / taz Berlin) </i></span></p>
<p class="p1"><span class="s1"><i>„[…] Das Auge erfreut sich an der klaren, funktionalen Ästhetik. Nichts ist hier zu viel. […] Plötzlich ergeben all diese Figuren einen Sinn. Und zwar als Trugbilder eines wund geschossenen Hirns, als eine einzige, ihrer Integrität beraubte und in ein dezentrales Kommunikationsnetzwerk zerlegte Person.”  </i></span><span class="s1"><i>(Tom Mustroph / Neues Deutschland)</i></span></p>
<p class="p1"><span class="s1"><strong>Performer:</strong> Neal Wach<br />
<strong>Regie, Video- und Textmontage:</strong> Frauke Havemann<br />
</span><span class="s1"><strong>Video, Live-Schnitt:</strong> Eric Schefter</span></p>
<p><span class="s1">Ko-Produktion mit dem Theater am Halleschen Ufer, Berlin</span></p>

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		<title>Carwash</title>
		<link>https://fraukehavemann-onair.de/portfolio/carwash/</link>
		
		<dc:creator><![CDATA[Katrin]]></dc:creator>
		<pubDate>Fri, 02 Jan 2009 11:00:13 +0000</pubDate>
				<guid isPermaLink="false">http://fraukehavemann-onair.de/?post_type=portfolio&#038;p=3297</guid>

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			<p>“I have a bad history: I am a person who fell in love with her own prosthesis. Not once but twice. Then I fell in love with somebody else&#8217;s prosthesis.” (A.R. Stone)</p>
<p>A performer in dialogue with himself. Someone (Neal Wach) sings. Two characters (also Neal Wach) seem to be chatting on a sex hotline, about flip flops, body parts, carwashes, bodily functions. All they reveal, they also want to confess – even if it is an untruth.<br />
The videos were first presented as a large 4&#215;3-meter projection at the Berlin Academy of Art for Tanznacht, 2002, and later on tiny 10cm monitors in a caravan wagon designed by the artist N.A. Jones, for Tanznacht, 2008.</p>
<p><strong>Performer:</strong> Neal Wach<br />
<strong>Video:</strong> Eric Schefter &amp; Frauke Havemann<br />
<strong>Design (Dolores):</strong> N.A. Jones</p>

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			<p>Carwash<br />
Video-Installation, 2002</p>
<p>“I have a bad history: I am a person who fell in love with her own prosthesis. Not once but twice. Then I fell in love with somebody else&#8217;s prosthesis.” (A.R. Stone)</p>
<p>Ein Performer im Dialog mit sich selbst. Jemand (Neal Wach) singt. Zwei (ebenfalls Neal Wach) unterhalten sich in der Art von Sex- Hotlines über Flip Flops, Körperteile, Carwashes, Körperfunktionen. Alles, was sie offenbaren, wollen sie auch bekennen – und wenn es die Unwahrheit ist.<br />
Die Videos wurden in sehr unterschiedlichen Räumlichkeiten präsentiert, zum einen im Rahmen der TanzNacht auf großen 4&#215;3-Meter-Videoprojektion in der Akademie der Künste, Berlin (2002) oder auf winzigen 10cm-Monitoren in einem Wohnwagen (Dolores), gestaltet von dem Künstler N.A. Jones für die TanzNacht 2008.</p>
<p>Performer: Neal Wach<br />
Video: Eric Schefter &amp; Frauke Havemann<br />
Gestaltung (Dolores): N.A. Jones</p>

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		<title>Leatherback, take 3</title>
		<link>https://fraukehavemann-onair.de/portfolio/leatherback-take-3/</link>
		
		<dc:creator><![CDATA[Eric Schefter]]></dc:creator>
		<pubDate>Thu, 03 Jan 2008 16:18:09 +0000</pubDate>
				<guid isPermaLink="false">http://fraukehavemann-onair.de/?post_type=portfolio&#038;p=4076</guid>

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			<p><em>Leatherback, take 3</em> is based on a screenplay by Mark Johnson that switches radically between various film genres while linking them together through overarching themes. Science fiction meets horror, original dialogue blends with quotation.<br />
<em>Leatherback, take 3</em> takes place on a remote tropical island. A hunter who calls himself Beholdthiscompost is searching for his missing wife. After encountering a group of secretive scientists, he finds himself drawn into a nightmarish cycle. His natural surroundings are in a state of rapid transition. The food chain is undergoing hazardous shifts. Like cartoon heroes in a desperate search for something to grasp onto, the characters embark on a life and death struggle in a reality full of riddles.</p>

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			<p>The performance of <em>Leatherback, take 3</em> is simultaneously a live film. Scenes are transmitted though various audio and video outlets arranged throughout the room. The interaction between the actor and the video technician comes to determine the rhythm and tempo of the action. The performance situation becomes a real-time final cut, a play of mistakes and gaps, of expectation, perfection and awkwardness. The result is an intricate web of visual and non-visual elements.</p>
<p><em>“A Theater-in-Your-Head-Experiment</em><br />
<em>(…)the formal arrangement that Havemann, Wach, and the man on the video mixer, Eric Schefter, have developed is captivating. Mainly only Wach’s head or parts of his face are visible. Through changing background colors and lighting effects on his face (sometimes brightly lit, sometimes emerging from darkness or just in silhouette), very different moods are created in which one gladly immerses oneself. Moreover, Wach’s precise and virtuoso facial expressions ignite a ‘theater-in-the-viewer’s-head’. Chills created through very minimal means.” (Tom Mustroph, ND)</em></p>
<p><strong>Performer:</strong> Neal Wach<br />
<strong>Director, Video and Text Montage:</strong> Video and Text Montage: Frauke Havemann<br />
<strong>Video, Live Edit:</strong> Eric Schefter<br />
<strong>Writer:</strong> Mark Johnson</p>
<p>Co-production with Junges Theater /Schwankhalle Bremen</p>

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			<p>LEATHERBACK, take 3<br />
Live-Film, 2004</p>
<p><strong>Leatherback, take 3</strong> basiert auf einem Filmskript von Mark Johnson, welches sich radikal durch verschiedene Filmgenres bewegt und diese miteinander verknüpft. Science Fiction trifft auf Horror, Original auf Zitat.<br />
Leatherback, take 3 spielt auf einer abgelegenen tropischen Insel. Ein Jäger namens BEHOLDTHISCOMPOST gerät bei der Suche nach seiner verschwundenen Frau in einen unheimlichen Kreislauf. Die Natur befindet sich im Wandel, Positionen in der Nahrungskette haben sich verschoben. Wie die HeldInnen eines Cartoons auf der Suche nach Fluchtpunkten, bewegen sich die Figuren durch das Verwirrspiel einer rätselhaften Wirklichkeit.<br />
Während der Aufführung entsteht ein “Live-Film”, der auf mehrere Audio- und Videoquellen im Raum verteilt wird. Die Interaktion zwischen Performer und Video-Techniker wird zum Spiel um den “final cut”. Im radikalen Parcours durch Filmgenres geht es um Fehler und Lücken, um Erwartungen, Perfektion und Ungeschick.</p>
<p><em>„[…] das formale Arrangement, das Havemann, Wach und der Mann an den Videoreglern, Eric Schefter, entwickelt haben, ist bestechend. Stets sind nur Wachs Kopf bzw. lediglich Ausschnitte seines Gesichts zu erkennen. Durch wechselnde Hintergrundfarbe [&#8230;] und die Art der Beleuchtung des Gesichts, das voll angestrahlt wird, sich im Halbdunkel auflöst oder nur als schwarzer Schattenriss erscheint, sind sehr unterschiedliche Stimmungen vorgegeben, in die man sich gern hineinversenkt. Zudem befeuert Wachs präzises und virtuoses Mienenspiel das Kopftheater des Betrachters. Schauer wird hier durch sehr zurückhaltende Mittel erzeugt […]” (Tom Mustroph / Neues Deutschland)</em></p>
<p><strong>Performer</strong> <strong>(Live und Video):</strong> Neal Wach<br />
<strong>Regie, Video- und Textmontage:</strong> Frauke Havemann<br />
<strong>Video, Live-Schnitt:</strong> Eric Schefter<br />
<strong>Autor:</strong> Mark Johnson</p>
<p>Koproduktion: Schwenkhalle / Junges Theater Bremen</p>

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		<title>Slobo and Bob</title>
		<link>https://fraukehavemann-onair.de/portfolio/slobo-and-bob/</link>
		
		<dc:creator><![CDATA[Frauke Havemann]]></dc:creator>
		<pubDate>Thu, 04 Jan 2007 16:54:07 +0000</pubDate>
				<guid isPermaLink="false">http://fraukehavemann-onair.de/?post_type=portfolio&#038;p=3970</guid>

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			<p><em>Slobo &amp; Bob</em> was first conceived for the live/film production, Leatherback, 2004. Though ultimately removed from the final version of the piece, it since went on to have a life of its own, and has been screened at various media festivals internationally.</p>
<p><strong>Concept:</strong> Frauke Havemann, Eric Schefter and Neal Wach<br />
<strong>Animation:</strong> Neal Wach</p>

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		<title>Hero</title>
		<link>https://fraukehavemann-onair.de/portfolio/hero/</link>
		
		<dc:creator><![CDATA[Katrin]]></dc:creator>
		<pubDate>Thu, 05 Jan 2006 11:00:02 +0000</pubDate>
				<guid isPermaLink="false">http://fraukehavemann-onair.de/?post_type=portfolio&#038;p=3291</guid>

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			<p><em>&#8222;As a genre, the Western is a dance on the gravestone of Heroes&#8220;. (N. Grob, B. Kiefer)</em></p>
<p>A Wild West Show inspired the initial situation of Hero. In the script, however, two levels – &#8217;narrative&#8216; and &#8217;show acts&#8216; – develop parallel to each other. The Story: A wandering Jew from Brooklyn (in the style of Old Shatterhand) reads, plays and sings his tale from inexperienced greenhorn to hero and legend. His story is a journey through harsh landscapes and harsher encounters. His goal is to find Winnetou, whose image appeared to him in a dream. He is on the hunt for an image, an exotic idea. But things go constantly wrong. And when they finally meet each other, there is bitter disappointment.</p>

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			<p>With text from Winnetou by Karl May, Blood Meridian by Cormac McCarthy, and various Western film scripts, Frauke Havemann and Neal Wach have assembled a ride through the Wild West, on the fantasy trail of “Hero”.</p>
<p><strong>Performer, Textmontage:</strong> Neal Wach<br />
<strong>Director, Text Montage:</strong> Frauke Havemann<br />
<strong>Video, Audio, Live Edit:</strong> Eric Schefter</p>
<p>Sponsored by the Cultural Advisory Council , Mitte, Berlin.</p>

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			<p>HERO<br />
Live-Hörspiel, 2007</p>
<p><em>„Als Genre ist der Western ein Tanzfest auf der Grabplatte der Helden”. (N.Grob, B. Kiefer)</em></p>
<p>Eine Wild West Show inspirierte die Ausgangssituation von HERO. Im Skript entwickeln sich zwei Ebenen, ‘Erzählung’ und ‘show acts’, parallel zueinander. Die Story: Ein unglücklicher Jude aus Brooklyn (erinnernd an Old Shatterhand) erzählt, spielt und singt seine Geschichte vom unerfahrenen Greenhorn zum Helden und zur Legende. Seine Geschichte ist eine Reise durch eine harte Natur, in der er unterschiedlichsten Gestalten begegnet. Sein Ziel ist es, Winnetou zu finden, dessen Bild ihm im Traum erschienen ist. Er ist auf der Jagd nach einem Image, einer exotischen Vorstellung. Aber die Dinge laufen ständig schief. Als sie endlich aufeinander treffen, kommt es zu einer bösen Enttäuschung.<br />
Aus den Texten Winnetou von Karl May, Blood Meridian von Cormac McCarthy und Western Film-Skripts montierten Frauke Havemann und Neal Wach ein neues Skript. Ein Ritt durch den Wilden Westen, bei dem es darum geht dem Phantasma von ‘Hero’ nachzuspüren.</p>
<p>Performer, Textmontage: Neal Wach<br />
Regie, Textmontage: Frauke Havemann<br />
Video, Ton, Live-Schnitt: Eric Schefter</p>
<p>Gefördert durch den Kulturbeirat Mitte, Berlin.</p>

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		<title>Dolores</title>
		<link>https://fraukehavemann-onair.de/portfolio/dolores/</link>
		
		<dc:creator><![CDATA[Eric Schefter]]></dc:creator>
		<pubDate>Thu, 06 Jan 2005 17:17:42 +0000</pubDate>
				<guid isPermaLink="false">http://fraukehavemann-onair.de/?post_type=portfolio&#038;p=4090</guid>

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			<p><em>“I have a bad history: I am a person who fell in love with her own prosthesis. Not once but twice. Then I fell in love with somebody else&#8217;s prosthesis.”</em> <em>(A.R. Stone)</em></p>
<p>A performer in dialogue with himself. Someone (Neal Wach) sings. Two characters (also Neal Wach) seem to be chatting on a sex hotline, about flip flops, body parts, carwashes, bodily functions. All they reveal, they also want to confess – even if it is an untruth.</p>

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			<p>The videos were first presented as a large 4&#215;3-meter projection at the Berlin Academy of Art for Tanznacht, 2002, and later on tiny 10cm monitors in a caravan wagon designed by the artist N.A. Jones, for Tanznacht, 2008.</p>
<p><strong>Performer:</strong> Neal Wach<br />
<strong>Video:</strong> Eric Schefter &amp; Frauke Havemann<br />
<strong>Design:</strong> N.A. Jones</p>

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			<p>Delores<br />
Video-Installation, 2008</p>
<p><em>“I have a bad history: I am a person who fell in love with her own prosthesis. Not once but twice. Then I fell in love with somebody else&#8217;s prosthesis.” (A.R. Stone)</em></p>
<p>Ein Performer im Dialog mit sich selbst. Jemand (Neal Wach) singt. Zwei (ebenfalls Neal Wach) unterhalten sich in der Art von Sex- Hotlines über Flip Flops, Körperteile, Carwashes, Körperfunktionen. Alles, was sie offenbaren, wollen sie auch bekennen – und wenn es die Unwahrheit ist.<br />
Die Videos wurden in sehr unterschiedlichen Räumlichkeiten präsentiert, zum einen im Rahmen der TanzNacht auf großen 4&#215;3-Meter-Videoprojektion in der Akademie der Künste, Berlin (2002) oder auf winzigen 10cm-Monitoren in einem Wohnwagen (Dolores), gestaltet von dem Künstler N.A. Jones für die TanzNacht 2008.</p>
<p><strong>Performer:</strong> Neal Wach<br />
<strong>Video:</strong> Eric Schefter &amp; Frauke Havemann<br />
<strong>Gestaltung:</strong> N.A. Jones</p>

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		<title>Why is it so Dark?</title>
		<link>https://fraukehavemann-onair.de/portfolio/unbound-episode-1-why-is-it-so-dark/</link>
		
		<dc:creator><![CDATA[Katrin]]></dc:creator>
		<pubDate>Sun, 11 Jan 2004 11:00:06 +0000</pubDate>
				<guid isPermaLink="false">http://fraukehavemann-onair.de/?post_type=portfolio&#038;p=74</guid>

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			<p class="p1"><span class="s1">In <i>Why is it so dark?  </i>ON AIR performers and technicians find that their own situation is much like the weather: it cannot be trusted. </span></p>
<p class="p2"><span class="s1">In a script edited and reassembled by Frauke Havemann, the dark humor of writer Mark Johnson is combined with tropes and formulas from film and television, call-in radio shows, weather reports and musicals. Overlapping radio play, performance and theater, <i>Why is it so dark?  </i>traverses studios, storm zones, wastelands and spaceships, jeopardizing all connections.</span></p>

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			<p><span class="s1">A radio host disappears, storm chasers interrupt, a technician merges with the technology. Lonely voices from the wilderness, a comic figure threatened by extinction, a sympathetic storyteller—all of them are playing a game in which each one is trying to figure out the rules. But who rules the game? Who is playing with whom? Is someone controlling the weather? Or is the weather controlling us? The lights go out, the roar of a whirlwind remains. Anything can happen.<i></i></span></p>
<p><em>(…) From a script by Mark Johnson, onetime choreographer Frauke Havemann has here constructed a narrative maze. The heads of the performers, sculptural, imposing, fading in the darkness. Because sometimes the projected images separate from the live performance, this also creates a narrative space where the familiar unity of time and space lapses. Even as<span class="Apple-converted-space">  </span>a spectator one stumbles into a meditation on the question of darkness. &#8222;Why is it so dark?&#8220; is a subtle project for thinking <span class="s1">astronauts. (</span>Tom Mustorph, zitty Berlin)</em></p>
<p class="p6"><span class="s1"><strong>With:<span class="Apple-converted-space"> </span></strong>Priscilla Bergey, Jonas Büchler, Erik Hansen, Eric Schefter and Neal Wach<br />
</span><span class="s1"><strong>Concept, Script Collaboration and Direction:<span class="Apple-converted-space"> </span></strong>Frauke Havemann<br />
</span><span class="s1"><strong>Video:<span class="Apple-converted-space"> </span></strong>Eric Schefter and Frauke Havemann<br />
</span><span class="s1"><strong>Concept and Assistant Direction:</strong><span class="Apple-converted-space"> </span>Miriam Grossmann<br />
</span><span class="s1"><strong>Dialogue and Script Collaboration:</strong><span class="Apple-converted-space"> </span>Mark Johnson<br />
</span><span class="s1"><strong>Animation:</strong><span class="Apple-converted-space"> </span>NAJones</span></p>
<p class="p8"><span class="s3">Funded by the Senate</span><span class="s1"> Chancellery Cultural Affairs , Berlin.</span></p>

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			<p class="p1"><span class="s1"><b>Why is it so dark?<br />
</b></span><span class="s1">Performance in englischer Sprache, 2010</span></p>
<p class="p3"><span class="s1"><i>Why is it so dark?</i> konfrontiert die ZuschauerInnen mit gängigen Floskeln und Pathosformeln aus Film und Fernsehen, Anrufsendungen, Wetterberichten und Musicals.</span></p>
<p class="p3"><span class="s1">Frauke Havemann arrangiert das Skript von Mark Johnson zu einer spannenden Montage, in der ein Radiomoderator verschwindet, Stormchaser sich einschalten, während ein Techniker von seiner Technik assimiliert wird. Einsame Stimmen aus der Wildnis, eine vom Aussterben bedrohte Comicfigur und eine emphatische Erzählerin – sie alle spielen ein Spiel, dessen Regeln jeder für sich allein aufzudecken versucht. Aber wer beherrscht die Szene? Wer spielt mit wem? </span></p>
<p class="p3"><span class="s1">In einem steten Wechsel der Kontrolle des Augenblicks und dem Aufkommen unvorhersehbarer Ereignisse bewegen sich die PerfomerInnen und Techniker durch Video- und Live- Situationen, in denen sie nicht nur dem Wetter, sondern auch der Grundlage ihres Spiels nicht trauen können. </span></p>
<p class="p3"><span class="s1"><i>“Aus dem Skript von Mark Johnson hat die einstmalige Choreografin Frauke Havemann ein narratives Labyrinth konstruiert. Eindrucksvoll sind die ins Dunkel eingeblendeten Köpfe der Performer. Sie haben eine skulpturale Qualität. Weil sich die projizierten Bilder manchmal von der Liveperformance lösen, entsteht zudem ein Erzählraum,  in dem die gewohnte Einheit von Zeit und Raum hinfällig ist. Auch als Zuschauer begibt man sich in eine taumelnde Meditation über die Frage nach der Dunkelheit.” „Why is it so dark?“ ist ein subtiles Projekt für Denkastronauten.” (Tom Mustorph, zitty Berlin)</i></span></p>
<p class="p3"><i></i><span class="s1"><strong>Mit:</strong> Priscilla Bergey, Jonas Büchler, Erik Hansen, Eric Schefter, Neal Wach<br />
</span><span class="s1"><strong>Konzept, Montage, Regie:</strong> Frauke Havemann<br />
</span><span class="s1"><strong>Video:</strong> Eric Schefter, Frauke Havemann<br />
</span><span class="s1"><strong>Konzept, Dramaturgie:</strong> Miriam Grossmann<br />
</span><span class="s1"><strong>Textvorlage:</strong> Mark Johnson<br />
</span><span class="s1"><strong>Animation:</strong> NAJones<br />
</span><span class="s1"><strong>Presse:</strong> Björn Frers </span></p>
<p class="p3"><span class="s1">Gefördert aus Mitteln des Regierenden Bürgermeisters von Berlin – Senatskanzlei – Kulturelle Angelegenheiten.</span></p>

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		<title>Nicht Weinen</title>
		<link>https://fraukehavemann-onair.de/portfolio/nicht-weinen/</link>
		
		<dc:creator><![CDATA[Frauke Havemann]]></dc:creator>
		<pubDate>Mon, 13 Jan 2003 11:00:40 +0000</pubDate>
				<guid isPermaLink="false">http://fraukehavemann-onair.de/?post_type=portfolio&#038;p=3299</guid>

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			<p><span class="s1">In <em>Nicht Weinen</em><i> (Don’t Cry),</i> two performers have lost their points of reference. The pair, a man and a woman, move through a cartoonesque landscape created and operated with the help of a live video editor, cameras, microphones and a screen. The set-up is unstable, an unreliable terrain suffused with gray areas. The script is their verbal archive, a repository of dialogues, stories, spoken thoughts, memories and physical experiences.</span></p>
<p>By speaking, they try to maintain some sense of continuity and structure.</p>
<p>States of being become crucial: hunger, thirst, conflict, temperature, fluids. On what should they base their actions? Do the old rules still apply? Who is right? Do they have adequate supplies? Enough light?</p>

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			<p class="p1"><span class="s1"><strong>With:</strong> Sabine Hertling und Johannes Hupka<br />
</span><span class="s1"><strong>Direction / Video and Text Montage:</strong> Frauke Havemann<br />
</span><span class="s1"><strong>Video / Live edit:</strong> Eric Schefter<br />
</span><span class="s1"><strong>Dramaturgy:</strong> Miriam Grossmann<br />
</span><span class="s1"><strong>Production Management:</strong> Susanne Beyer </span></p>
<p class="p1"><span class="s1">The new Version was funded by the Senate Chancellery of Cultural Affairs , Berlin</span></p>

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			<p class="p1"><span class="s1"><b>Nicht Weinen<br />
</b></span>Performance in deutscher Sprache, 2012/ 2013</p>
<p class="p1"><span class="s1">In <em>Nicht Weinen</em><i> </i>sind den beiden Performern die Orientierungspunkte abhanden gekommen. Das ungleiche Paar bewegt sich durch eine comicartige Spiellandschaft, die sie gemeinsam mit einem Live-Video-Cutter aus Kameras, Mikrophonen und Leinwand herstellen und bedienen.</span></p>
<p class="p1"><span class="s1">Aber es ist ein instabiles Set up, ein unsicheres Terrain, eine entsättigte Welt von Grautönen. Das Script ist ihr verbales Archiv: Dialoge, Erzählungen, laut Gedachtes, Erinnertes, physisch Erlebtes. Sprache als Versuch, die Aktionszusammenhänge aufrecht zu erhalten.</span></p>
<p class="p1"><span class="s1">Situationen und Zustände werden wichtig: Wasser / Hunger / Durst / Streit / Temperaturen / Flüssigkeiten.</span></p>
<p class="p1"><span class="s1">Woraus lassen sich Handlungsoptionen ableiten? Helfen alte Regeln? Wer hat Recht? Wie steht’s um die Vorräte? Das Licht?</span></p>
<p class="p3"><span class="s1"><strong>Mit:</strong> Sabine Hertling und Johannes Hupka<br />
</span><strong>Regie / Text- Videomontage:</strong> Frauke Havemann<br />
<span class="s1"><strong>Video / Live-Schnitt:</strong> Eric Schefter<br />
</span><span class="s1"><strong>Dramaturgie:</strong> Miriam Grossmann<br />
</span><span class="s1"><strong>Produktionsleitung:</strong> Susanne Beyer </span></p>
<p class="p3"><span class="s1">Neubearbeitung gefördert aus Mitteln des Regierenden Bürgermeisters von Berlin – Senatskanzlei – Kulturelle Angelegenheiten </span></p>

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		<title>Wetterhaus (mit Pflanze)</title>
		<link>https://fraukehavemann-onair.de/portfolio/wetterhaus-mit-pflanze/</link>
		
		<dc:creator><![CDATA[Katrin]]></dc:creator>
		<pubDate>Tue, 15 Jan 2002 11:00:10 +0000</pubDate>
				<guid isPermaLink="false">http://fraukehavemann-onair.de/?post_type=portfolio&#038;p=3569</guid>

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			<p class="p1"><em><span class="s1">Wetterhaus</span></em><span class="s2"><i> (mit Pfanze) [Weather House (with plant)] </i>deals with the insecurity and loss of trust that arise in an incomprehensible environment, the events set in motion by an unexplained disappearance. Two performers at an isolated outpost attempt to develop new forecasting methods. They measure, discuss and compare.Have changes occurred? Can they trust one another? The characters lose their ability to distinguish between meaningful action and futility. They stoically follow their daily routines. But their trusted normality begins to crumble, giving rise to dubious theories and strange new structures.</span></p>

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			<p class="p1"><span class="s2"><i>Weather House (With Plant) takes a skeptical look at scientific obsession and our compulsion to quantify reality. The result is a contemplative study of the relationship between two people who, as if attached to a revolving mechanism, find that their attempts to come together are exactly what keep them apart.(…) Within the resonant stillness of its hypernatural environment, Weather House (With Plant) plays with the perceptual habits and expectations of its audience, evoking in a pleasantly eerie way science-fiction classics such as Tarkovsky&#8217;s Stalker.<span class="Apple-converted-space">  </span>The unsettling non-place, the mysterious realm, and the people who willingly subject themselves to it.<span class="Apple-converted-space">  </span></i></span><span class="s2"><i>Benedikt Wyss, &#8222;Unrest in the Upper Tier&#8220;, Theaterkritik Berlin</i></span></p>
<p class="p3"><span class="s2"><br />
<strong>With:</strong> Sabine Hertling, Poul Storm and Johannes Hupka (in Video)<br />
</span><strong>Direction / Video and Textmontage:</strong> Frauke Havemann<br />
<span class="s2"><strong>Video / Live Edit:</strong> Eric Schefter<br />
</span><span class="s2"><strong>Dramaturgie:</strong> Miriam Grossmann<br />
</span><span class="s2"><strong>Advice:</strong> Thomas Martius<br />
</span><span class="s2"><strong>Texts:</strong> Matthias Wittekindt<br />
</span><span class="s2"><strong>Production:</strong> ehrliche arbeit – freies Kulturbüro. </span></p>
<p class="p3"><span class="s2">The Premiere 2014 in AULA Milchhof Berlin was funded by the<span class="Apple-converted-space">  </span>Capital Cultural Fund, Berlin</span></p>

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			<p class="p1"><span class="s1"><b>Wetterhaus (mit Pflanze)<br />
</b></span>Performance in deutscher Sprache, 2014</p>
<p class="p1"><span class="s1">Isoliert auf einer Forschungsstation treffen zwei Wissenschaftler aufeinander. Einer ist neu, die Andere schon lange da. Ein Dritter ist verschwunden. Sie versuchen Systeme zur Generierung von Vorhersagen zu entwickeln und Interpretationen für Zahlen und Vorgänge zu finden. Aber die Werte haben sich verschoben und im Kühlraum fehlen Vorräte. Das Gleichgewicht ist gestört. Die Forscher verlieren ihr Urteilsvermögen, sinnlose von sinnvollen Aktionen zu unterscheiden. Stoisch halten sie Alltagshandlungen aufrecht. Es entwickelt sich ein Raum für fragwürdige Theorien&#8230;. </span></p>
<p class="p1"><span class="s2">“</span><span class="s1"><i>Wetterhaus (mit Pflanze)” wirft einen skeptischen Blick auf wissenschaftliche Zwänge und den Drang nach Messbarkeit. Darauf baut eine unaufgeregte Studie des Zusammenseins zweier Menschen auf, die versuchen, sich anzunähern und sich dabei wie angeschraubt auf der Drehscheibe immer so bewegen, wie der andere eben gerade nicht.  (…)</i></span></p>
<p class="p1"><span class="s1"><i>In der vibrierenden Stille einer latent übernatürlichen Umgebung fördert Wetterhaus (mit Pflanze) die Gewohnheiten und Erwartungen seiner Zuschauer zutage und erinnert in dieser schaurig-wohligen Art an Science-Fiction-Klassiker wie Tarkovskis Stalker: Der wunderliche Unort, der mysteriöse Raum, und die Menschen, die sich ihm freiwillig aussetzen.<br />
</i></span><i>Benedikt Wyss, &#8222;Unruhe im Oberrang&#8220;, Theaterkritik Berlin</i></p>
<p class="p1"><span class="s1"><strong>Mit:</strong> Sabine Hertling, Poul Storm und Johannes Hupka (im Video)<br />
</span><span class="s1"><strong>Regie/Text- und Videomontage:</strong> Frauke Havemann<br />
</span><span class="s1"><strong>Video/Live-Schnitt:</strong> Eric Schefter<br />
</span><span class="s1"><strong>Dramaturgie:</strong> Miriam Grossmann<br />
</span><span class="s1"><strong>Beratung:</strong> Thomas Martius<br />
</span><strong>Autor/Textvorlage:</strong> Matthias Wittekindt<br />
<span class="s1">Produktion: ehrliche arbeit – freies Kulturbüro. </span></p>
<p class="p1"><span class="s1">Die Premiere 2014 in der AULA Milchhof Berlin wurde aus Mitteln des Hauptstadtkulturfonds gefördert. </span></p>

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		<title>Truckers and Trackers – Alien unmade</title>
		<link>https://fraukehavemann-onair.de/portfolio/truckers-and-trackers-alien-unmade/</link>
		
		<dc:creator><![CDATA[Katrin]]></dc:creator>
		<pubDate>Tue, 16 Jan 2001 20:43:27 +0000</pubDate>
				<guid isPermaLink="false">http://fraukehavemann-onair.de/?post_type=portfolio&#038;p=3931</guid>

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			<p class="p1"><span class="s1">For <i>Truckers and Trackers</i> Frauke Havemann / ON AIR invited screenwriter Mark Johnson to crossbreed key genre sources, such as Bill Lancaster’s “The Thing” screenplay and Dan O’Bannon’s original script for “Alien,” with themes from his own work. The resulting piece is an absurdist meld of genre conventions marked by Johnson’s black humour.<span class="Apple-converted-space">  </span>In the new version, 10 years after the premiere, performer Neal Wach plays against video characters he created in 2006. But whether the crew is traveling through the vacuum of space or sits in an isolated Antarctic research facility, in the films as well as in the performance, the horror begins with the fear of the uncontrollable alien other.</span></p>

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			<p><em>(…) A narrow, minimalistic screen is mounted above the stage. In a row of four projected boxes, we see the members of an expeditionary team at a remote research station. The location is unspecified—it could be earth, or far beyond. (…) Neal Wach deftly leads the audience into the growing paranoia and collective hysteria of his characters as they find themselves altered by alien forces and artificial intelligence. Eric Schefter’s precise video work, the rhythmically composed montage techniques of director Frauke Havemann, and Wach’s versatile acting skills combine to create an atmosphere that gradually draws the viewer into its perceptual world—resulting in a hypnotic, addictive experience. On Air’s latest journey into the subconscious is technological theater at its best.  (Tom Mustroph / Zitty Magazine)</em></p>
<p><strong>Performer:</strong> Neal Wach<br />
<strong>Director, Video and Text Montage:</strong> Frauke Havemann<br />
<strong>Video, Live Edit:</strong> Eric Schefter<br />
<strong>Author:</strong> Mark Johnson<br />
<strong>Production Management:</strong> ehrliche arbeit – freies Kulturbüro.</p>
<p>The 2006 premiere was funded by the Senate Department for Science, Research and Culture in Berlin and the Performing Arts Fund e.V. in cooperation with TESLA im Podewils’schen Palais.</p>

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			<p class="p1"><span class="s1">Für <i>Truckers and Trackers</i> hat Frauke Havemann / ON AIR den in Los Angeles ansässigen Autor Mark Johnson eingeladen, Filmskripts wie „The Thing“ von Bill Lancaster oder „Alien“ von Dan O´Bannon mit Themen seiner eigenen Arbeit zu kreuzen. Geprägt durch den schwarzen Humor des Autors, entstand eine absurde Version von „Alien“, die sich keineswegs an die Grenzen eines Genres hält. In der neuen Version, 10 Jahre nach der Uraufführung 2006, tritt Neal Wach in der Rolle als Synchronsprecher wieder gegen seine damals aufgenommenen Videobilder an. Doch gleichgültig, ob die Crew in einem Spaceship durch das All fliegt oder irgendwo in einem einsamen Laboratorium in der Antarktis sitzt: der Horror beginnt mit der Angst vor dem unkontrollierbaren Anderen.<br />
</span></p>
<p class="p1"><em>(…) Auf einer schmalen minimalistischen Projektionsfläche erscheint auf vier Fenstern das Team einer Laborstation in einer unwirtlichen Gegend irgendwo auf oder auch jenseits der Erde. (&#8230;) Neal Wach entführt sein Auditorium – das gleichsam das Bodenpersonal dieser Station ist – in die Angstproduktion dieser von Aliens und artifizieller Intelligenz umstellten Menschen. Eric Schefters präzise Videoregie und das von Musikalität durchdrungene Montageprinzip der Regisseurin Frauke Havemann sowie Wachs spielerische Fähigkeiten lassen eine langsam in den Wahrnehmungsapparat diffundierende Atmosphäre entstehen, in die man eintaucht und nach der man süchtig werden könnte. Technisches Theater für das Unbewusste vom Feinsten. (Tom Mustroph / Zitty)</em></p>
<p><strong>Performer:</strong> Neal Wach<br />
<strong>Regie, Video and Textkomposition:</strong> Frauke Havemann<br />
<strong>Video, Live Edit:</strong> Eric Schefter<br />
<strong>Autor:</strong> Mark Johnson<br />
<strong>Produktion:</strong> ehrliche arbeit – freies Kulturbüro.</p>
<p>Die Premiere im Jahr 2006 wurde finanziell unterstützt vom Berliner Senat, Abteilung Wissenschaft, Forschung und Kultur.<br />
In Kooperation mit TESLA im Podewils’schen Palais.</p>

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